Game Designers

  • Akari Endo (4th-year, Dept. of Design)
  • Yorie Mamiya (2nd-year, Dept. of Design)
  • Kei Murase (1st-year, Dept. of Painting [Oil])
  • YOWPY | Akari Nagai, Ayumi Koike (4th-years, Dept. of Intermedia Art)
  • Naoya Hirooka (4th-year, Dept. of Intermedia Art)
  • Riito Shimata (4th-year, Dept. of Instrumental Music [Piano])
  • Ryoya Usuha (Lecturer)

Concept

The Game Development Exercise is a class for all undergraduate students that has been offered at the Tokyo University of the Arts Art Information Center since 2022. Many of the students begin without any game design experience. In a period of six months, they work on their own to create a game project in stages from ideation to implementation. This exhibition introduces a selection of the students' work.
*Only available at onsite exhibition.

Game Information

Walking in the Art

A magical museum where you can enter and enjoy the paintings. First and third person exploration game.
Akari Endo (4th-year, Dept. of Design)

After school games ~ Look this way! ~

On the way home from elementary school. How about a game of "Look this way" while we wait for the bus?
Yorie Mamiya (2nd-year, Dept. of Design)

Existence

I want to escape from this world.
Kei Murase (1st-year, Dept. of Painting [Oil])

Living as me, and Dead as it

These three games share a common theme: "How can a human being prove that he or she is in fact who he or she says who he or she is when he or she no longer needs his or her physical body?"
YOWPY | Akari Nagai, Ayumi Koike (4th-years, Dept. of Intermedia Art)

Nobody knows nothing

This is a puzzle action game inspired by chroma key compositing. Players aim to reach the goal by dodging obstacles while switching perspectives.
Naoya Hirooka (4th-year, Dept. of Intermedia Art)

Music Parkour!

Avoid the walls and collect the instruments in time to the music! Can you reach the goal...?
Riito Shimata (4th-year, Dept. of Instrumental Music [Piano])

Modern Life of Fingers

Tap, Swipe, Pinch to Zoom
Ryoya Usuha (Lecturer)