制作 Artist

  • Juri Hwang

コンセプト Concept

Soundtoy is a multi-sensory training game designed to assist hard of hearing children in their journey to the auditory rehabilitation. With focus on spatial perception, an essential element of hearing, we are developing a technical set-up that is comprised of four small, wooden speakers and an iPad app. The app is a host platform of multiple modules of games. In collaboration with artists and scientists, we combine storytelling and inspiring visual styles to design fun and enjoyable training experiences. Taking play as the foundation and with a multimodal approach to engage the aural, visual, haptic, and kinesthetic senses, Soundtoy aims to foster cross-modal learning, attention and motivation in the learners. The interventions that Soundtoy brings to the hard of hearing children, whose need for support goes so often unfulfilled, is uniquely made possible through interdisciplinary research across art, technology, and science. ‘Scurry Along’ is a hide and seek game that trains players’ ability to listen to sounds spatially distributed through 4 wireless speakers.

作者プロフィール Artist Profile

Juri Hwang

Born in South Korea, Juri Hwang is a media artist, researcher and currently a PhD candidate in the Interdisciplinary Media Arts and Practice program at the University of Southern California, Los Angeles. She explores the role of sound in 21st century culture as a sense modality and cultural object. In her theory and art practice, she reflects on the immersive, embodied, and affective nature of sonic perception and sonic memory. Her research includes media-archeological study of personal listening technologies and space, interdisciplinary research on multi-modal training for auditory rehabilitation, and music appreciation with hearing loss. In her media work, she invites listeners to engage in different modes of listening as essential element of perceptual experience. Her recent media installations include the award winning embodied sonic experience “Somatic Echo,” which uses bone conducted sound to turn the listener’s body into a medium of sound, and "Nightfield,” a spatial sound installation exploring material and spatial resonances of sonic memory.

クレジット Credits

Michelle Ma (Game Designer, Artist)

Kaley Cho (Animation Artist)

Jacob Ruttenberg (Sound Designer)

Andreas Kratky (Programmer)