The Game Development Exercise is a class open to all undergraduate students that has been offered at the Tokyo University of the Arts Art Information Center since 2022. Many of the students begin without any game design experience. In a period of six months, they work on their own to create a game project in stages from ideation to implementation. This exhibition introduces a selection of the students' work.

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Takemaru Izawa (3rd-year, Dept. of Intermedia Art)

A game about a girl and her story of becoming a “witch.” Let’s go on an adventure in search of magic spells.

Space Modulator

Space Modulator
Lea Embeli (1st-year, Dept. of Painting [Oil])

This is a game that was made in a similar way you would paint a painting. One game object led to another, one stroke connected to another, and the whole process was intuitive without a concrete plan or goal. It started with one click and one object which then expanded into many different directions.
The final product has a form of an abstract escape game where you have to figure out which objects you can interact with and how. And finally, you finish the game the same way you started, with an empty canvas.

Mineralization

Mineralization
Shoji Okae (3rd-year, Dept. of Intermedia Art)

The memories of the past, those moments we can never go back to, I think of them as gently glimmering minerals. When people die, if the lifelong buildup of their minerals are to be returned to the world, that place must be a vast plain of silvery white.